Followers of Chaos are renowned for their variety, and so it should come as no surprise that some teams are willing to open their doors to any players willing to sign a contract, regardless of where they come from, how pointy their ears are, or how well they get on with their team-mates.

The blueprint for what are commonly referred to as Chaos Pact teams are the legendary Chaos All-Stars, although more teams are now starting to imitate their style. Here you can see trolls, minotaurs, Dark Elves, Skaven and human marauders rubbing shoulders in the same kit, and even occasionally cooperating.


Chaos Pact rosters are available as of Season IV.

The first thing that will strike you when seeing the Chaos Pact roster is that they have the ability to take three different Big Guys and also a mixture of players from other teams. Having three ST5 players can give them a very strong line of players that can be hard for teams to get past, while players from other races open up a few interesting development and tactical options. The other great benefit of Chaos Pact teams in the skill access of the Marauders as they can pick from most of the skill groups on normal rolls and add agility skills on doubles. The last great benefit is that apart from the Big Guys, the rest of the team has mutation access on normal rolls.

Chaos Pact teams look very good on paper, then from that respect and in practice you will soon see their shortcomings. Firstly, the Big Guys are unreliable and having three of them will really make this apparent as a problem. The players from the other races have the Animosity skill which can make moving the ball around a problem if they decide they would rather hand onto the ball themselves. The team also starts with no blocking or skill handling skills, making them reliant on rerolls early on. Team rerolls for Chaos Pact are also expensive, which exaggerates the reliablity problem of the lack of core starting skills.


  • Three Big Guys
  • Great skill access
  • Lots of development options


  • Unreliable players
  • Expensive Rerolls
  • Lack core starting skills


Player No. MA STR AG AV Cost Skills N D
Marauder 0-16 6 3 3 8 50,000 GSPM A
Goblin Renegade 0-1 6 2 3 7 40,000 Animosity, Dodge, Right Stuff, Stunty AM GSP
Skaven Renegade 0-1 7 3 3 7 50,000 Animosity GM ASP
Dark Elf Renegade 0-1 6 3 4 8 70,000 Animosity GAM SP
Chaos Troll 0-1 4 5 1 9 110,000 Loner, Always Hungry, Really Stupid, Mighty Blow, Regeneration, Throw Team-Mate S GAPM
Chaos Ogre 0-1 5 5 2 9 140,000 Loner, Bonehead, Mighty Blow, Thick Skull, Throw Team-Mate S GAPM
Minotaur 0-1 5 5 2 9 150,000 Loner, Frenzy, Horns, Mighty Blow, Thick Skull, Wild Animal S GAPM

Re-Rolls: 70,000 each

Apothecary: 50,000

Unsigned PlayersEdit

The following players are currently out of contract and may be signed by Chaos Pact teams as Free Agents:



SPPs Abilities Injuries
"Mad" Max Saravia Marauder 26 Dirty Player, +1 AV
Clayton Zucco Marauder 7 +1 AV
A. "Hat" Rick Marauder 0
Rickard T. Punter Marauder 5 -1 STR
Joe Nar Law Muu Ogre 21 Niggling Injury
Maggrat Ogre 1
Rick S.T. Lee Marauder 7 Block
L.N. Rickman Marauder 15 Block
Stryfe Witchblade the Xth Dark Elf Renegade -

Xharian Foster

Dark Elf Renegade -

Dark Elf Renegade

- Broken Neck (-1 AG), Smashed Collarbone (-1 STR), Smashed Knee (Niggling Injury)
Decoy 2

Dark Elf Renegade


Dark Elf Renegade

Bodyguard 2

Dark Elf Renegade

"Mushy" Joe Skaven Renegade 10 +1 AV


Skaven Renegade 19 Block, Pass Block

Seven Toes

Skaven Renegade 9 Block
One Eye Skaven Renegade 31 Block, Fend
Doc Nutsmasher Troll 25 Block, Claw
One Eye Skaven Lineman 31 Block, Fend
Gorber Goblin Renegade 13 Two Heads
Dubs Dontneednostinkinbadges Goblin Renegade 5 Smashed Ankle (-1 MA)
Slubs Wheredawhitewomenat Goblin Renegade 8 Guard
Chubs Surroundedby*******s Goblin Renegade 0
Nolud Goblin Renegade 10 Two Heads
Gimdin Goblin Renegade 8 Guard


Goblin Renegade 9 Side Step Niggling Injury


Goblin Renegade 0


Goblin Renegade 7 Catch


Goblin Renegade 5


Goblin Renegade 0


Goblin Renegade 0


Troll 9


Troll 6 Grab
Duke Dangerous Minotaur 2
Seb Sha Bal Ogre 33 Guard, +1 STR, Break Tackle Smashed Collarbone (-1 STR)
Dyrac Dark Elf Renegade 13 Extra Arm
Sharp Richard Marauder 1
Raf Ali Ban Ezz Ogre 5
Rick E. Martin Marauder 1 -1 MV
Trey C. Dikk Marauder 24 Block, +1 MV

Star PlayersEdit

Name Cost
Bomber Dribblesnot 60,000
Zzharg Madeye 90,000
Ugroth Bolgrot 100,000
Crazy Igor 120,000
Lewdgrip Whiparm 150,000
Morg 'n' Thorg 430,000

For Star Player Action Week, the following players are also available:

Name Cost
Bellow Thunderslam 350,000
Dieter Hammerslash 170,000
Dirty Dan 170,000
Dorjak Sureclaw 160,000
Duke Luthor von Hawkfire 110,000
Galmen Goreblade 290,000
Slarga Fourstrike 200,000
Tuern Redvenom 160,000
Withergrasp Doubledrool 240,000
Wormhowl Greyscar 130,000

Pages in category "Chaos Pact"

The following 2 pages are in this category, out of 2 total.

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